@SCENARIO @width=450 @title=%STRING0 ^^Length: %STRING1 to %STRING2 ^^THE WORLD OF JULES VERNE ^^A place where today's fantasy could be tomorrow's reality. ^ We recommend you play either the Anglo Alliance or the Continental Alliance. You can try your hand at the Muslims, Asians, or the Secret Evil Society, but they're not nearly as interesting as the Alliances. The Aborigine's science is far too backward for them to have any chance of success. The Exotics are a tool--a home for various special units. We never intended them to be played, so it won't be any fun at all to play them. ^ There are two ways to win: Playing the regular game, you can win by either conquering the world or voyaging from the Earth to the moon. If you decide instead to attempt the more challenging advanced game, you can win only by travelling to the moon. Do not consider world conquest a victory. After all, is not the nineteenth century a civilized and tolerant time in which to live? ^ ^IN THE WORLD OF JULES VERNE, YOU WILL BE REWARDED FOR EXPLORING. @end -- this line must be here!