@SCENARIO @width=500 @title=%STRING0 ^^Length: %STRING1 to %STRING2 ^^Master of Orion, Jr. ^Several races of intelligent beings have their homes in this quadrant of the galaxy. As ^they research new technology and expand the borders of their empires it is inevitable that ^they come into conflict over the limited resources of this region. ^There are many legends concerning the past history of this region. They speak of an era ^of peace and prosperity brought about by the mighty Orion empire. Little is known about ^the fall of this empire, but there are hints and dark whispers that mention an ancient ^enemy called Antares. The past has had little affect on the races that inhabit this ^quadrant, other than an occasional find of new technology in derelict hulks floating in ^space, but there are rumors of powerful warships that appear from nowhere bent on ^destruction. Some think that the ancient enemy of the Orions may have returned. If this ^is so, only the fantastic technologies known only to the Orions will save the galaxy. ^Unfortunately, the location of Orion is unknown, except perhaps to a few Elerian mystics, ^and the legends speak of a terrible Guardian that watches over Orion. ^PLEASE NOTE - Only complete victory will suffice to win this scenario. All other tribes ^must be completely eliminated. Each race in the game will provide an interesting game. ^Each has various strengths and weaknesses. The Darloks and Klakons are probably easiest, ^while the Humans may pose the biggest challenge. @end -- this line must be here!