Rune Quake 3
created by
Jared "KnyteHawkk" Larsen
For all the info, including new releases and features, check out the web site at http://rune.lost-boys.com
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Any bug reports are welcome. Send as much detail as you can (rune type if known, time spent on level, etc)
knytehawkk@lost-boys.com
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Legal Stuff:
All trademarks remain the property of their owners. All material in this mod not already covered under id Software's copyright or under copyright of its respective creator(s) is copyright (c) Jared Larsen. All material is provided 'as is' and Jared Larsen can not be held liable for loss or damage suffered by use of the mod.
Check the web site (http://rune.lost-boys.com) for specific credits/copyrights for material used in this mod not created by me.
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Installation:
Extract this file into your quake3 folder. The files will be placed into a folder called "Rune" Then, make a shortcut to Quake3 with the +set fs_game rune and +set sv_pure 0 command line options. Win95/98 users may have to enclose your path in quotes. ie the target in the shortcut would be
"c:\quake3arena\quake3.exe" +set fs_game rune +set sv_pure 0
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Playing:
This mod is all about runes. Right now, the runes look like all the powerups from Quake 3 except Quad. You can only have 1 rune at a time. Each gives you a special power.
Binding controls for rune-specific features are available in-game in the same area as movement and firing controls for Quake 3. For those hard-core scripters out there, check the web site for ALL the available commands so you can set up your own custom scripts.
In the desriptions below, if it says "use it to..." it means get that rune and press the key you bound to "rune use". Note: most runes work on their own, you do not have to explicitly "use" a rune unless stated in the description.
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Runes

Strength | all of your attacks do double damage
Berserk | All of your attacks do 6X damage, but you also take 3X damage whenever you are hit
Resistance | You only take half damage from attacks
Regeneration | Your health will slowly climb to 150 and will regenerate whenever you are damaged if you have armor, it will also be regenerated to 150
Piercing | Your attacks ignore the target's armor, making them easier to kill. Of course, your attacks also ignore YOUR armor, so don't shoot any walls
Good Health | Your max health is now 666, keep grabbing health boxes to fill it up
Plentiful Armor | Your max armor is now 400, grab as much armor as you can find!
Vengeance | All damage done to you is dealt back to your attacker
Self Preservation | Your own attacks cannot harm you
Haste | Identical to the haste powerup. You run faster and shoot faster.
Action Movie Arsenal | All your ammo counters slowly fill up. Once you get more than a certain amount of ammo, you also get the weapon. Yes, this means if you wait long enough, you will get a BFG no matter what level you are on.
Flight | You can fly!
Cloaking | You are cloaked and damn near invisible. If you fire your weapon, you de-cloak for 3 seconds
Lightning | You spontaneously shoot out lightning bolts. If anyone gets close to you, they get continually zapped until they are dead or move out of range. Beware of water!!!
Recall | Press your rune use button once to set your recall point. Afterwards, whenever you press the button again, you are instantly teleported to that point. To clear it, recall yourself to the point and immediately press the button again.
Dual Recall | Whenever you press your rune use key, it teleports you back to the last spot you pressed that button. Its crazy, its wacky, and its great for telefraggin people
Environmental Protection | You are immune to most world-based damage (falling, crushing etc) You GET health from drowning in water, slime or lava You are also immune to certain runes (as of Beta 3, Lightning, Vengeance, Ice Traps, Gravity, Radiation and Death Spots) ALSO, if you are bobbing up and down in water, lava, or slime and press your rune use key, you do a super water jump. this is included to get you out of those lava traps that the map designers thought you'd never be able to get of.
Gravity | Use to produce a flaming ball that will suck in enemies, rockets, grenades, ice traps and death spots
Ice Traps | Use to produce a trap that when an enemy touches it, he is frozen!
Death Spots | Use to produce traps that will gib anyone who is dumb enough to touch them (including you!). Consumes 20 health per trap.
Shield | Use it and get invicibility for 3 seconds. Takes about 5 seconds to charge after each use.
Blink | "Randomly" teleports you around the level. Nice for escaping that guy with the berserk BFG
Boxer | Mike Tyson eat your heart out. You have more health and your gauntlet is instagib and even has a little longer range
Impact | Hockey player's dream come true. Run into your enemies to bodycheck them. All your weapons have increased knockback.
Radioactivity | Irradiates an area, slowly damaging your enemies. Line of sight only. Also, spots cannot be placed within line of sight of each other
Quad Damage | ala' Shield Rune, use to get 3 seconds of Quad, 5 second recharge after use
Phase | Get close to a wall that you know has a room on the other side and use it. You'll hop right through the wall. Also, any weapons (except bullets) have a chance of passing right through you. WATCH OUT FOR OUTSIDE WALLS. You CAN phase yourself right off the level.
Phoenix | When you die, you come back to life with all your items and 15 seconds of Quad. 3 lives total.
Vampire | Shoot your enemies and gain health. If you die but still cause damage to someone (like grenades) you can come back to life
Teleport Shuffle | Use to teleport to whatever you are currently looking at. Try to hit players and telefrag them!
Switch | Point at someone and use. Switch places, items, weapons, ammo, health, armor and powerups!
Negation | Got someone who has 666 health, 400 armor and a berserk rocket launcher? Point at them and use this rune. You lose 50 health, but they get stripped naked. No items, armor, weapons, ammo, powerups, or rune! This rune deletes itself after one successful use.
Athletics | Run a little faster, shoot a little faster, more health, take less damage. Use this rune to super-jump
Divine Wind | Use this rune to activate a 3 second countdown. When it blows, you take ANYONE within line of sight with you!
Uncontrollable Jumping | Everyone in view will jump every 2 seconds or so. Great for those space levels!!
Orb of Death | A fireball orbits around you, damaging anyone it touches.
Repulsion | People, grenades, rockets, ice traps and death spots all get pushed away from you. Opposite effect of Gravity Rune
Illusion | Your body appears about 6 feet in front of your actual location, throwing off the enemy's aim.
Hologram | Activate to set a holographic copy of yourself. It can't move, put it will turn and jump in mimic of you. 6 maximum
Weirdness | Randomly spawn colored bubbles that cause strange effects on your enemies. Use it to shoot a colored ball straight ahead.
Fire | You are the firestarter! You are always on fire, touching enemies or striking them with weapons will randomly ignite them. You als get 6 flame traps that will always ignite whoever sets them off. WATCH OUT FOR WATER!!!!
Pack Rat | Run around the level and collect all the runes you can see. As you collect more runes, you get frag bonuses. The counter in the lower right tells you your multiplier. (start at 1x, goes up to 5x)
Sprint | Activate to triple your running speed for a short time.
Exclusion | Activate to teleport people within a short distance of you to random points elsewhere.
Transference | Use on a person to transfer a portion of the damage you take to them.
Disarmament | Activate to stun people within a short distance of you, rendering them unable to fire their weapons.
Medic | A teamplay-only rune that slowly regenerates your health and the health of any teammates within arm's reach of you.
Flash | Activate to blind people within a short distance of you.
Luck | When you take deadly damage, this rune MAY save your life by teleporting you somewhere else with 50 health and all your items.
Reflection | Surrounds you in a green shell and reflects shots back at their attackers. You still take a certain amount of damage with each shot though. Will also reflect certain rune effects back as well (such as flash and disarm). Renders you completely immune to rail shots.
Plague | Touch someone to infect them with a disease that can only be cured by picking up a health box of any type. Will also infect items as you pick them up. Activate/deactive to turn auto-infect on and off. Max 6 infected items at a time.
Force Field | Allows you to erect a single force field. Nothing can pass through it, although it may be destroyed with normal weapons. If you touch it, it will toss you back a couple feet. Note: some users' video cards do not display the force fields properly. However, when you touch one, it will light up your Rune HUD, so you will still be able to locate one.

There are still more to come!!
Enjoy!
Jared "KnyteHawkk" Larsen
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Credits
Thanks once again to Michael Tschimperle for some absolutely astounding graphic work. You give color and life to my code.
Thanks to Slot Zero and Barracuda for some hard-core deep beta and bug testing. Without these guys, this mod wouldn't be anywhere near as complete, balanced, or (relatively heheh) bug free.
Thanks to Slight of Challenge Pro Mode (http://www.challenge-world.com/projects/q3a_mod/q3a_mod_intro.shtml) for the use of his backpack model and skin
Thanks to Donald Gray for his help with coding some of the rune effects.
Thanks to the guys at Code3Arena (http://www.planetquake.com/code3arena), Quake Style (http://quakestyle.telefragged.com/tuts.shtml), Inolen (http://www.inolen.com), and Splat Fest (http://www9.50megs.com/caleb/tuts_a.htm) for providing some awesome public tutorials that help out all the guys like me doing Quake3 mods. You guys kick ass.
Thanks to Killer Hardware (http://www.planetquake.com/polycount/cottages/rog3d/hardware/) for the use of their grenade launcher model.
Thanks to GENQIII (http://www.planetquake.com/polycount/cottages/genq3/) for the use of their machine gun model.
Thanks to all the members of the clan Quantum Flux, Firethorn and the guys at CaRNaGGe May 2000, and everyone else who helped beta test and playtest this mod. I have great ideas as to how things should work, but without good beta testers this mod would have been great for me and not for anyone else.
Thanks to everyone who participated in the "Create a Rune" contest. Special thanks to Matthew Barker who won that contest with his Exclusion, Transference, and Force Field ideas, and who waited so patiently for me to send him his prize.
Lastly, thank you for playing my mod. I've invested a lot of time and effort into it, but its all paid off when I see a server full of people having the time of their lives.